Tuesday 17 December 2013

Final Design

I have located my Sculpture in the possible places around the John Lennon Art & Design building.


Monday 16 December 2013

Wednesday 27 November 2013

Concept

The initial concept behind my sculpture was to get across that the world around us is developing. Not just in the built environment but our everyday life, as the built environment is what we see and live around each day. I have chosen to locate my design at the John Lennon art and design building (Liverpool John Moores University Campus) as aspiring Designers are constantly in and out of the building. The subjects studied at this department are: Architecture, Spatial Design, Product Design, Fine Art, Graphic Design, History of Art, Fashion and Popular music studies. I want to provoke thoughts with Product and Architectural designers through the aspects of my sculpture as their form changes throughout. I have used the form of buildings in my design as an example to convey the meaning. My design conveys how over use of materials does not lead to a beautiful, elegant or sustainable outcome. In my sculpture, the features that are lower than others don't look functional or beautiful, BUT as the pieces of the sculpture grow they become more futuristic and sustainable by removing unnecessary features and weight (thus material usage and land consumption is less making it more sustainable).  I have used buildings only as an example of potential aesthetic and sustainable developments that could be applied to the world we live in, but the concept represents more than that and is relevant to applied creativity in the broadest sense.

Tuesday 12 November 2013

Rhinoceros 5: Designing my own model

I have recently started using Rhinoceros (Rhino Cad) as a part of my digital sculpture project. After choosing a design to develop into a model I produced the idea on the programme with a basic understanding. My skills on the programme are still quite basic however I began to challenge myself by rending my model and inserting light sources. Below you will see my first attempt at creating and rending my own model on Rhino Cad. 



<   Developments  >


Further developments produced on Rhinoceros




Rhinoceros 5: Familiarization and Creating

Rhinoceros (Rhino Cad) is specialist software made easy that enables the user to produce precise and beautifully rendered CAD, if used to its full potential. After using some other 3D programmes like Google Sketch-up and Pro desktop I realised that Rhinoceros is extremely technical yet all the tools available on the software are easily accessible.
 As well as having tool bars surrounding the workspace it also has a command bar in which the user can import a command by simply typing and selected it. This universal feature then guides the designer through using particular tools. For example when typing the command “Loft” and selecting it, it will ask the user to “Select curves to loft. Press Enter when done.” After the user presses enter, the command is completed. The format for using any command is the same as the one I just mentioned .This saves the time the user spend looking for tool icons and helps solve problems if an error occurs while trying to apply a command to a model.


The programme displays the designer’s model on a screen cut into four different sections each showing varied view points, Top, Front, Right and Perspective. This feature is accommodating for me as I found when I drew a set of curves in the perspective view portal then orbited around to see it at another angle and the curves where distorted. The points on the curves had moved because I didn’t draw them in a side or top view. So to edit the points whilst in one of these views I used the command points on, to manoeuvre them into place and then typed points off into the command bar so I wouldn’t move them without meaning it.


Viewing designs in a different way complements the idea of viewing them in different angles, Wireframe, Rendered and Ghosted are just three of the many viewing modes. I personally like to view my perspective view in Ghosted as it allows me to see surfaces and also look through them to see the wireframe of the model. Rendered view makes the model look solid and realistic, but there is also a separate tool for rendering in which the programme generating a 2D image. Lighting can also be added to create shadows likewise making the model look lifelike.


During my first few sessions on Rhinoceros I covered a lot of tools. Sweep, Loft, Revolve, Move, Scale, Rotate, Extrude, Mirror Explode, Group, Join were the commands I first familiarized myself with. After playing around with using different solid shapes and surfaces I was able to produce a number of different rough models. As the tools I learnt covered most of the skills required to produce them. Using these new skills and commands I produced a number of rendered models.

Firstly I created a castle as it was just solid shapes manipulated together to create something a little more complex. The only problems I encountered during this were moving the shapes in the place I wanted as I hadn’t mastered the snap and Osnap (Object-Snap) options. Snap is where the curser snaps to the overlaying grid on the screen, so you can move objects and curves effortlessly however the object wanted I to move was not on the grid so I turned snap off and Osnap on. When I selected Osnap it gave me a number of options, the ones I used were End, Centre, Near and Mid because these permitted me to connect objects together when moving them. Once I understand these I didn’t have many other problems. I then copied my design three times and each time I did I edited them using the SCALE options which were SCALE, SCALE 1D and SCALE 2D. I discovered that SCALE allowed me to scale models using the height, length and width, SCALE 1D I could edit an object using one axis and SCALE 2D using 2.



The second model I produced was a torch which was challenging in the fact that more curved lines were involved and I had to use complex commands. Loft, Extrude, Move, Offset, Sweep and Spilt were the tools I used to create it. Split I learnt during the process because I wanted to connect a button to the handle of the torch and is was just resting in-between the handle and it was not linked. I established that split, splits the shape I selected and created a curve along the line where the two objects met and also allowed me to deleted the unwanted side. If I had went of the 3D print this object I would have to check my model and if I had split all the other overlaying objects as it would not print otherwise. Another tools that I found useful was the Offset tool, which allowed me to copy an object underneath itself but slightly smaller depending on the size I wanted. This was great for creating the top fragment of the torch; after it was completed I lofted the two sets of curves together creating a lip.



Napkins blowing in the wind were my next challenge. This stretch my skills as other commands like Rotate and Scale were necessary and also creating curved surfaces. I drew out two curves and connected them through the mirror tool to produce four curves all connected but not yet joined. So I joined them and used a tool that made me select the four sides to create a surface from them. The surface was still a flat 2D shape so using the points on option and adapted them in different view point creating a 3D object. This was fairly straight forward and so was the next action which was to rotate, copy and scale the different napkins to create the effect of a bunch of free flowing napkins.

T create all the finished models on this page I used the rending and lighting options. Inserting lights helped me create shadow exactly where I wanted to make the model look that slightly bit more realistic. Adding colour to components of my models also added to the effect of real life as well as making them look attractive to people as standard modelling grey is somewhat boring.


Tuesday 22 October 2013

Digital Sculpture: Initial design ideas

These are my initial design ideas in response to a brief, titled "Digital Sculpture". The project requires I make one sculpture and one piece of merchandise, to be designed on Rhino Cad and produce using a laser cutter and/or 3D printer. The initial design thoughts pictured below are for my sculpture.

1) Bin-it: Geometrically formed giant bin symbol.



2) Floor of light: Mirrored geometric light. 


3) Overflow: Bin with giant balls of paper.


4) Forever changing: White block balanced to stand on any side.


Growth: Horizontally stacked city scape.


My design station with some idea developments.






Tuesday 15 October 2013

CONFIDENTIALITY / NON DISCLOSURE AGREEMENT


  

JM Design
33 Willingdon Road, Childwall
Liverpool, L16 3NE
              JosephMarsh1995@gmail.com
www.JMDesign.co.uk





CONFIDENTIALITY / NON DISCLOSURE AGREEMENT

1.       For the purpose of this agreement:
“Confidential Information” means only information relating to products, models and samples, design concepts, finishes, technical specifications, manufacturing processes, research and development, disclosed to the recipient.

2.       The recipient hereby undertakes and agrees:
To keep confidential and not to disclose to any other party the confidential information, or any part of the ideas and concepts behind the deliverables. Recipient may disclose information received if they are required under of a court of law, provided written notice so the party can relieve of the information safety without infringing this agreement.

3.       The disclosure of the confidential information all occur within twelve months of the effective date of this agreement and the provisions of this agreement shall begin on the date of and remain in force for 5 years form expiry of said period for disclosure.

4.       Any intellectual property rights in and to the confidential information provided by Joseph Marsh shall remain property of Joseph Marsh until a further agreement is signed.

5.       All agreements are not to change unless one of the parties notifies the other with a written request to do so.

6.       If a party or both parties have a disagreement and they do not come to a settlement with in thirty days starting from the date the disagreement was proposed in writing the information can be given to a higher source to be resolved in accordance to English law.


7.       The term in this agreement are in accordance with English law.

Risk Assessment: Digital Sculpture


Activity
Person in danger
Dangers
Severity
Likelihood
Rate
Comments
Designing
Designer
Muscle fatigue, neck and back ache, Losing CAD CAM files/stolen.
4
4
16
Use ergonomically designed and anthropometric-ally tested equipment when sitting or standing for long periods of time. Back up all files and save regularly. Anti-virus software to protect CAD CAM models form being copied.
Making
Designer
Inhalation of dust/fumes from machines, Lung damage, cuts/abrasions,  electrical surges.
5
1
5
Make sure ventilation system is installed correctly. Were safety gloves and goggles when appropriate, Ensure all machines have safety switches.
Intellectual Property Rights
Designer
Designs/ideas being stolen.
5
3
15
Register all Design rights, Patents, Copyrights, trademarks after designing.
Sign a confidentiality/non-disclosure agreement with clients and subcontractors.
Sculpture in use
End user
Public could hurts themselves by climbing onto the design.
5
1
5
Climb proof the sculpture, no sharp edges, no slippery surfaces.
Merchandise in use
End user
Little pieces could be consumed by small children.

5
1
5
Ensure merchandise do not have small consumables if targeted at children.


Term and Conditions





                                                                                                                                                                                                                                                                     JM Design                                                                                          33 Willingdon Road, Childwall                                                                                                             Liverpool, L16 3NE                                                                                      JosephMarsh1995@gmail.com
                                                                                                  www.JMDesign.co.uk


 




THIS AGREEMENT is made on     ………./………./………. (insert date) between:
Joseph Marsh –free lance designer at 33 Willingdon Road, Childwall, Liverpool, L16 3NE, England (Joseph Marsh) and:
………………………………………………………………………………………………………………………………………………        
STANDARD TERMS AND CONDITIONS FOR COMISSIONED WORK
1.       1. INTERPRETATION

Deliverables: are drawings, designs, ideas, prototypes, information on processes, descriptive pieces of text, and design discussions that will ge given to the receipt by Joseph Marsh.
Joseph Marsh: means Joseph Marsh, freelance designer 33 willingdon road, Childwall, Liverpool, L16 3NE England 

2.       2. BASIS OF CONTRACT

An offer made by the client shall only be deemed to be accepted when the service estimate is signed by Joseph Marsh and the client at which point and date the contract will start.
Any drawings, products, written ideas or descriptive pieces issued by Joseph Marsh prior to the contract start date are not included in this contract. All intellectual property rights shall remain the property of Joseph Marsh unless the terms of specific rights are discussed and signed beforehand as a part of the service or the deliverables.
These conditions and the terms of the service estimate apply to the contract and all other requests of terms from the client do not apply unless consulted an agreed with both parties.

3.       3. SUPPLY OF SERVICE

Joseph Marsh shall use reasonable endeavours to supply the service to the client in accordance with the service estimate and these conditions in all respects.
Joseph Marsh shall meet any performance dates specified in the service estimate, but any such dates shall be estimates only and time shall be managed importantly for the performance of the services. Joseph Marsh will give nothing more than three days’ notice if such deadlines may not be met. 
Joseph Marsh will not be responsible for testing prototypes against safety standards and the client is responsible for ensuring that the selected design and prototypes are fit for purpose and comply with all relevant legislation before manufacturing the design.

4.       4. CLIENT OBLIGATIONS

The client will have to:
make sure any information provided to Joseph Marsh in terms of service estimates are complete and accurate.
co-operate Joseph Marsh in all matters relating to the services and provide information and materials to Joseph Marsh as he may require a reasonable supply to ensure that Joseph Marsh’s endeavours in terms of the service as met.
in writing inform Joseph Marsh in clear accurate terms if any payments or conditions to the service estimate and contract cannot be performed.

5.      5.  CHANGE CONTROL

If the client wishes to make changes to the service estimate these proposed changes must be sent to Joseph Marsh in writing.
Joseph Marsh will not be obliged to accept any change request, in the case that Joseph Marsh does accept these proposed changes Joseph Marsh will issue a revised service estimate.

6.        INTELLECTUAL PROPERTY RIGHTS

Unless otherwise discuss with both parties all Intellectual Property Rights in connection to the services shall remain property of Joseph Marsh.
If the client goes onto to market a part of the services provided by Joseph Marsh they will first revise the service estimate and in clear accurate terms both parties will have to agree or disagree on a settlement in writing.


7.      6.  THIRD PARTY SERVICES

In providing the services Joseph Marsh may arrange for elements of the service to be provided by third parties.
It is of the clients interest at that they form a separate agreement with the third party if it is outlined in the service estimate and any claims that are at the fault of the third party are to be dealt with them separately as Joseph Marsh holds no liability for these things.

8.      7.  CONFIDENTIALITY

The client shall keep all deliverables and all other designs and information which are provided to the client by Joseph Marsh to themselves and provide no information on inventions, processes or initiatives to other parties. In accordance with this contract the client is required to sign a non-disclosure agreement or a confidentiality agreement with Joseph Marsh whether before or after the contract is in existence.

The client shall restrict disclosure of such confidential information to its employees, agents or subcontractors and if these confidentialities are disclosed this information will have to be justified on a need to basis. Only if there is problems lying in the process of such contacts should the information to be disclosed.

9.       8. LIABILITY

Joseph Marsh excludes all liability for any loss, damages, claims, or liabilities which may arise as a result of the selection by the client in terms of materials or processes or safety requirements in any design.
Nothing in the contract excludes Joseph Marsh for me liable for death or personal injury cause by his carelessness or the negligence of his employees or subcontractors.

10.    9. TERMINATION

Without limiting any terms of the contract each party may terminate the contract immediately by giving written notice to the other party if:

the other party is  declared bankrupt.
the other party decides to suspend of cease their business.
the other party commits a breach of the contract and fails to come to terms with the breach within 30 days starting after one of the recipients has been notified another in writing.

11.    10. CONSEQUENCES OF TERMINATION

When the contract is terminated for any reason the client must pay Joseph Marsh from where the latest stage of payment falls. The client must return any Intellectual property rights that are not fully paid for to Joseph Marsh and any rights to claim against damages in respect to the contract will be terminated as of when the contract has been terminated or expired.

12.    11. GENERAL

Force majeure events means they are beyond the control of Joseph Marsh including acts of god, war, riots, malicious damage, regulations, accident, breakdown of machinery, fire, flood  or default of Joseph Marsh or subcontractors.
Joseph Marsh will not be held liable for any delays or failures to perform his obligations under this contract caused by a force majeure event.
If force majeure events stop Joseph Marsh from providing his service for more than two weeks, Joseph Marsh has the right without infringe any other terms of the contract terminate the contract itself.
All terms of this contract are in accordance with English law.

Monday 7 October 2013

Brief description of what some Intellectual property rights consist of.


Patents
A Patent protects new inventions and covers how things work, what they do, how they do it, what their made of and how they are made. If a patent is granted, the owner can take legal action towards those infringing it. This will stop or try to stop others from copying, making, using or selling the invention without permission. This will involve suing the alleged infringer through a court of law, this process can be costly and time consuming as it requires a lot time and expert legal advice. The owner of the patent has to fund these themselves although there is a chance of the money being refunded if they win their case.
In order to apply for a patent your invention must be: new, have an inventive step that is not obvious to others with knowledge of the subject and be capable of being made and used in some kind of industry. It must not be a scientific or mathematical discovery, theory or method, a literal, dramatic, musical or artist work, a method of medical treatment or diagnosis, the presentation of information, or some computer programs, a way of performing a mental act, playing a game or doing business, an animal or plant variety, against public policy or morality.

Design rights
A registered design is a legal right which protects the overall visual appearance of a product or a part of a product in the country or countries you register it. The protection is given to the way the product looks. The appearance of a certain product may result in a combination of elements like shape, colour(s) or material(s). However references to texture or materials may not be granted for the feel or texture of it or what the product is actually made from. Only that these features may influence what the product in over view looks like.
Registering a design can be a valuable intellectual property right. It can form a base of an infringement action against others and will help in stopping them from creating designs that are too similar to your own; if they are within the same geographical area you have protected your design in.

Copyrights
A copyright can protect: literary works, including novels, instruction manuals, computer programs, song lyrics, newspaper articles and some types of database, dramatic works, including dance or mine, musical works, artistic works, including paintings, photographs, sculptures, architecture, technical drawings, diagrams, maps and logos, layouts or typographical arrangements used to publish works and many more things.
Copyright applies to any medium. This means that you must not reproduce copyright protected works in another medium without permission. This includes, posting photographs of a physical work on the internet, making a sound recording of a book or a painting of a photograph and so on. A copyright protected work can have more than one copyright, or another intellectual property right, connected to it. Take an album of music for example; it can have separate copyrights for individual songs, sound recordings, artworks and so on. Whilst copyright can protect the artist logo and you can also register is for a trade mark. 

Wednesday 25 September 2013

Design Inspiration: WolfChrom by Pavel Platonov

The Russian artist Pavel Platonov has many geometric sculptures, this one being my favourite. It features in the Moscow Park deeply covered by forests trees. Its almost clear surface allows it to blend in perfectly with its location, this would have been a key purpose of Pavel's work as he is a photographer. This artwork inspires to create my own sculpture using a reflected surface that is create by assembling geometric shapes.









Design inspiration: A-Cute by AndViceVersa

London design firm 'AndViceVersa' have design a set of table and chairs that transform into a sculpture when not in use. These design almost look like prototypes for furniture design but are an actual finished sculpture. I like folded sculptures and this pieces and the piece from this design were laser cut, folded and welded in place. Multifaceted solid objects inspire me a lot and this is why 'A-Cute' inspires me. 







Tuesday 24 September 2013

Intail inspiration: Digital scuplture

Digital Orca by Douglas Coupland 

This Sculpture is the most digital I could find as is looks like mega-pixels. I am intrigued to make a sculpture that uses coloured blocks, almost like Lego but with less structural attaching. This object could easily be produced using the 3D as the shapes are simple so there would be little room for error, then painted or sprayed with suitable colours. I could maybe go onto to develop ideas using this technique with more natural forms like plants and trees.
 

Sit Stay by Ted Lott

 
This design is called 'Sit Stay' by Ted Lott. It is a chair that has been transformed into an architectural structure. I'm really inspired by the way he has woven in a structure around a functional object and I would love to experiment with this feature. I would have to be carful not to use a chair in my design as this would be clearly copying it. However I could use other functional objects for example cutlery and produce structures around them. Instead of hand cutting the wooden components I could laser cut and pin them together and also down size the design so it could work in a number of more spaces e.g. table pieces or wall mounted objects.

 

 

Paper Sculptures - Richard Sweeney

This sculpture by Richard Sweeney inspires by the complexity and weightlessness of the object. It is made by using paper which is a 2 dimensional object and has create a very complex 3D object. This interests me as it challenges the properties of materials and leaves room for lots of experimentation. Copying this design is different to copying the one above as you cannot protect someone from produces a 3D paper sculpture, however the forms and shapes of the design are not to be copied directly. If I were to produce a piece similar to this I would try and create my own complex object using the 3D printer as it allows me to create such shapes.
 
 
 



Legislation and 3D printing: Words to pictures


 In this image I have quickly drew out my essay on Legislation and 3D printing. It starts in the bottom right corner with the design process. This includes developing designs and proposing them to a design team that consists of market researchers, product testers, CAD CAM experts etc. Then I moved onto protecting a product with acts and laws (The shield, dramatic faces and signed certificate). The design/product has to then be converted to a file that the 3D printer can read , throughout the production checks are made (The Cheque in top right corner) to unsure the product is accurate and correct. The drawing next to the final product is a health and safety manager who again checks the design and approves it (the tick next to the product).      
  

Friday 20 September 2013

Project title: War Child

W a r  C h i l d

Unit 96 & 97: Human scale design & Product design 

In order to complete this project I would have to produce a range of diverse design ideas for children living in conflict zones. To do this I will focus my ideas around the problems that the children in these war zones may face and some of the troubles that my client, war child, may have in trying to amend certain issues. To do this I will base my product around one specific problem facing many of the children in these societies. War Child is a charity that provides help to children who are affected by war all around the world.

 The main aim of this project is to design around the human scale and to use anthropometrical data to inform ergonomic design ideas. Our designs have to be functional, original, innovative, eye-catching and exciting. I need to investigate anthropometrical data and ergonomic features and refine them to produce a range of design ideas then to develop a suitable outcome for a specific user (Children affected by war). Materials, processes and manufacturing will be things I will have to consider during the design process. As well as these things, I have to produce a final product and model.
It may be argued that this project has its constraints as war child is a charity based company, relying completely on public donation; therefore cost is a major issue when purchasing materials and shipping as funding is limited. The material used in my final product has to be practical. Durable and cost effective materials and processes are a main focus of my product. 
Having identified what the project consisted of, I decided to find out ways in which I could help my clients resolve any problems they may be facing. The main problem areas I focused on are Transport, Displacement and Privacy. These are realistic problems for the children affected by war in developing countries that I believe I can help with directly. I believed that transport, displacement and privacy were I major problem facing war child as I read through the convention on the rights of children, created by the United Nations. A key aspect I focused on was the idea that ‘children have the right to privacy as well as a healthy living environment’. I have taken an interest into the living conditions of these children as they contrast with the conditions we live in here in Britain, and I believe that all children are equally   entitled to a safe and healthy life, regardless of poor conditions of the country.
In certain parts of Africa and Asia, transportation is extremely limited. Families lack transport of any kind, however it is needed in many cases, for instance, gathering food, transportation to hospitals and collection of clean water and medical supplies. A lot of the times, these destinations are at a distance. Journeys are carried out by foot and can often cause extreme fatigue, pain and dehydration, particularly for young malnourished children.
Due to the vast amount of war that occurs in these countries, families with young children are forced to flee their homes and forced to search for nearby refugee camps. This problem is a major issue In Syria. Families have been split due to illness and death on these long walks and children have been left to fend for themselves and younger siblings.
After looking at the problems and rights of children that war child focus on, I aim to produce a product that helps in the best way possible. 
My product was created to help the user in a number of ways. Shelter and privacy is just one of the advantages that it holds, it can sleep one fully grown child. It provides a private place for them to rest and feel safe in. Transportation is another clear function of my design. It will help to transport food, water and other necessary supplies that families may need, as well as the transportation of children when needed.

The ergonomic features of the design are most important. I have applied anthropometrics to almost every aspect of the finished product as human scale design and ergonomics are key features. Specific ergonomic features such as the height of the pulling mechanism that is adjustable to suit the height of the user, this will reduce muscle fatigue and pain. The shape of the pulling mechanism handle has been designed to fit human hands of all ages therefor it is universal. The length and width of my product when the fold out board is open has been adapted to suit children age from 2-10 years old.